Heroic Ank'anhet, or something.
The place is pretty cool, as are most of the new dungeons.
However, there's one boss who casts Insanity on your 5-person group.
You go mental and each of you phases into your own version of the fight.
You each have to fight 4 "shade" copies of your teammates. Its you versus your four teammates, and you have to kill all 4 to return back to battle to kill off the boss.
It was simply embarrassing.
I couldn't even DENT the 4-person Arena team that was spanking me.
Not even a dent.
We tried maybe 5 times.
I had to fight a Prot Warrior, Elemental Shaman, a [something] Warlock, and a Resto Druid.
Not. Gonna. Happen.
At best, I think I got one of the players down to 75%.
What's the deal?
Freeze the healer. Sick my pet on the Shammy, try to wing clip the warrior, and lay the smack on the Warlock.
Freeze the Shammy, pet on Warrior, LoS the warlock, and shoot at the Druid.
On and on.
It was a mini-nightmare.
Thankfully, the rest of my team didn't suck, so in the final attempt they all killed their 4 shades and went on to kill the boss, and then get a whole bunch of achievements for killing the rest of the bosses in strange and unusual ways.
I really don't get it?
I suppose my toon is pretty exclusively built around continuous, steady, me-love-you-long-time DPS, rather than bursty, interrupty, twitchy, crowd controlly stuff?
Pretty embarrassing, especially with the GM playing on his non-raiding alt killing me with no fuss.
Well, at least I have my WWS reports to cling to. Princess Vespa is consistently doing 2k DPS in 25-person raids, and posted 2.2k on the Faerlina fight earlier that night.
Seems that the new ring, chest, enchant, shoulders, inscription, arcanum, belt buckle, trinket, and three gems I got before the raid made a difference.
So I've got that going for me, which is nice.