Why not beat a dead horse into the ground here.
Welcome to the third installment of my commentary on the Achievements system.
The latest comment here, by Mal-2, describes the Achievements as being divided into regular ones which are available to be achieved on an ongoing basis, and Feats of Strength which are generally the ones that were achievable at a point in time, but are likely no longer available.
Ok, ok. Now we're talking.
I like this, I can work with this.
The thing that'll make or break it for me is the user interface implementation.
Make the display of Feats of Strength be a listing of all the things the player has accomplished, and I'm a big fan. I'll be trying to add to my list whenever the opportunity arises (2010 Olympics, anyone???)
If the Feats of Strength are displayed as a list of all possible Feats, along with a check mark or bright icon to indicate which ones have been accomplished, and a dull greyed out appearance or empty checkbox, or the horror, a red X to indicate an accomplishment that's not been completed, and I'm out.
Maybe its insecurity, but I want this screen to enable me to bask in the glow of the things I have done, not shine a spotlight on those that were missed.
Probably stems from when I was a kid, I'd get a 99 on a test, and get reamed out for that missing point. And heaven forbid if my folks found out that there was a bonus question and the theoretical maximum score was 104. How's that for fun?