For this next post, I'll do the venty-vent. Lest I come off too negative or attacking an individual, I'll start off by saying that most of this guy's game play was pretty good. He seemed to use a wide variety of attacks, did decent crowd control, and dealt out pretty good damage. He also had some good knowledge of the Blood Furnace instance and bosses, and was willing to share that with the group to help us manage the encounters. These were all good parts of having him in the party.
Ok, good. That's out of the way. Now let me get to my aggro (that is the name of the blog, after all).
Firstly, I said "dealt out pretty good damage" earlier. I probably should say "dealt out too much damage." The guy went postal, instantly at the onset of every pull. I've really never partied with mages too much, but I was blown away by the sheer nuclear firepower that he was able to deliver. Just staggering.
He even had this one attack that looked like he held up a giant goat's skull on a stick and then ran up to the mob and hissed steam or smoke out of the goat skull's nostrils. Had me laughing a little bit, just the entertainment value of watching this thing.
The problem is that he wears cloth. Our warrior tank wears slightly sturdier armor than that. Its in our interest to let him hold aggro.
Mage kept pulling aggro. And dying. We had a pally who would rez him. And again. And again. And again.
Mage was level 61. Tank was level 70. Do you know how hard it should have been for him to steal aggro from the tank? Pretty close to impossible.
Then we get to the pulls. In Blood Furnace, there's lots of 3 pulls. Worked pretty nice, sheep one, freeze another, then burn the third. We had a decent rhythem going. Then mage aparently gets impatient. The way we would do it was to have me fire my Arcane Shot(rank 1) pull macro, at the freezer mob. Then, once combat started, mage would sheep, and warrior would grab aggro on the main target. Mage started sheeping earlier and earlier. Typically while I was waiting for my trap cooldown to tick for 5 more seconds or so.
Impatience. And this is coming from the guy who would exhaust his mana pool on each and every pull. We never went for more than 2 packs of mobs without him needing mana drinks, and typically a drink after every pull. Like I said, I've never really worked with mages before, but is this normal? Seemed that he was being a bit too nuclear, and never really just using some mana efficient "white damage" attacks on the pulls that we had well under control, saving the nukes for bosses or sticky situations.
And lastly. Damage Meters. I always have damage meters running. I use it as a self-improvement tool, to observe how changes in my style, or my focus on chain trapping, or new spells/pet attacks will impact my output. I never really talk to anybody about the meters, and definitely never brag about being on top. I don't even try to be on top, it just sort of works out that way a lot. I give higest priority to playing my role in my team and allowing the tank to keep aggro, then focus on crowd control, then and only then try to maximize damage output.
So half way through the run, mage asks if anybody's running damage meters, and could you post the report. I never did that before so I ask how and he tells me (simple enough with a right click and pick "report->party"). I post the numbers.
The report shows me at #1 with about 32.1% of overall party damage. Mage at #2 with about 30.5% of damage, and so on. He actually says "i'd be number one if i didnt keep dying".
I couldn't tell if there was sarcasm there or not, but given the nuclear launches and his itchy trigger finger on pulls, I'm suspecting no sarcasm.
Some people :-(