Friday, February 27, 2009

Quartz. Now Spam?

So I installed Quartz to help out with the impact of lag on my shot rotations.

I don't know if I'm doing it right.

The only noticeable change to my UI is a big casting bar in the bottom-middle of my screen.

The bar has a small red section at the end to indicate my server's lag.

What am I supposed to do with that?

Do I wait until the casting bar reaches the very initial tip of the red zone, thus snipping out the lag?

Do I still have to wait until the cast bar runs its full length before casting another shot?

Speaking with another hunter who does some stellar DPS and uses Quartz, he just said "spam the buttons and forget the rest".

So I spammed

Anticipate what shot will be fired next (using the priority of Explosive > Kill > Serpent > Multi > Steady), and begin spamming it as soon as you identify that its the shot you'll be wanting to fire once the GCD is up. (I waffle between ES or KS being first, but lately favoring ES, dunno why).

And my DPS went up considerably. I've only raided Sarth+3 and Malygos so far with this, which does not really give a scientific benchmark since Sarth is soooo mobile and dependent upon variable factors, and Malygos changes by how many sparks you stack and the ridiculous dragon vehicle mount in phase 3 messes up the combat log. But a general comparison of my standings overall in my raid show a big improvement by spamming.


After 4 or however many years, is that the best Blizzard has come up with?

No good way to solve the lag between client and server, so spamming buttons is the best because it will fire the shot as soon as physically possible, rather than waiting until some visual cue says you are ready to fire?

I had no issue spamming a single button in TBC. It was actually fun, and became the source of many jokes when I'd key my mic during combat and my raiders would hear the slamming of my #3.

But switching between spamming 4 buttons? Stupid.

I take no issue with needing to choose between 5 available shots and have to effectively give priority to the proper shots at the proper times. It adds an additional technical component to combat as a hunter, and I've grown to enjoy it.

But having a several hundred DPS difference between firing a shot the moment the visual indicators say a shot is ready to fire and spamming a button so as to have the shots fire sooner than the game is saying they're available?

This is stupid.

But I'll do it because I'm a big fan of more DPS, in case you're new here.


Anonymous said...

This is how we do it...
Great mage blog btw. (Not mine though)

Brajana said...

I think Quartz is a lot less useful for Hunters since 3.0. Before, a big part of it was the swing cast timer (auto-attack/shot) as well, so you wouldn't interrupt your auto-shots. But now that's not an issue. And since we don't use our abilities with actual cast times (Steady) nearly as much any more (mostly instant cast), there's not really much chance for catch that little lag.

But Yeah, Critial QQ's explanation covers how it's intended to help :) And it's still quite useful for mages and classes that do a lot of actual casting.

I actually stopped using it on my hunter, as it has become a non-essential.

Durgan said...

Since I've stopped reading GG's blog, I was wondering if you have any business advice for the next patch. I'm looking to make some investments in some of the new trade stuff as well as the new enchantments. From the look of your bank balance you might have some good advice to pass along as well.