Ok, so I made up "Under Guild" but it made for a fun title.
And, ok, so it wasn't The Underbog itself, but rather the goings on in the Underbog.
Specifically, the reaction that a guild officer had to seeing a hunter who was pretty new to grouping. We'll call him OtherHunter, a level 67 randomly spec'd but mostly marksmanship Hunter. And notice that I don't call him Huntard, because as events play out, he may or may not qualify for the title, despite the first few things you'll read about him. To me, this is the exact situation that gives popularity to the label Huntard, even when its prematurely assigned to someone.
It really was interesting to watch. Friday night. The Underbog. We go in with OtherHunter, Warlock, Warrior, Priest, and me (BM Hunter, for those of you just tuning in).
Some background: Warrior is guild leader. Warlock is guild #2 guy, and also the Party Leader (PL) for the instance.
PL announces that the icons will be OtherHunter traps blue square, and Amava traps green triangle.
OtherHunter asks, "do you mean fire trap or explosive?"
I think "oh boy, here we go".
First pull only requires one mob to be controlled, so blue square goes up. You can see by his positioning and the fact that he didn't drop a trap that OtherHunter does not really know what PL expects of him. I select him and see through target-of-target, that he's targeting the skull (first mob to kill). Ok, I keep my mouth shut and let it play out just in case I'm misinterpreting things. If he does OK, then I save myself from being a bossy boss boss. If it fails, this pull is easy enough that we aren't going to wipe, so no biggie.
Pull goes down and he doesnt even drop a trap. Bam Bam Bam and they're all dead. Like I said, no problem.
PL asks what happened to trap. OtherHunter is clearly confused. PL explains that he's supposed to freeze the one with the blue square. OtherHunter seems to indicate his understanding.
Next pull, same basic thing as we start, same positioning, no trap dropped, I didn't look to see who he was targeting. This time he does end up dropping a trap, and it is a freezer trap, but he somehow gets the red x in there (supposed to be second on kill sequence). And no sooner does the mob enter his trap, then he's melee swinging his sword at it, breaking his own trap.
At this point PL is getting a little agitated. I've never run with PL before, but I have run with the warrior/guild leader. I whisper OtherHunter asking if he's ever chain trapped before. He says he's only run an instance a few times, and never heard of chain trapping.
Ok, I think I can work with this. Any immediate feelings of Huntard that were running through my head went away, and I replaced them with thoughts of ignorance, which is forgivable. I have been, and still remain, ignorant of a great many things, and its only through trying and failing and trying again and learning (and failing) that we overcome ignorance.
I ask PL to use green triangle for the next pull, so I can show him what we're talking about. Pull goes perfectly, tank handling two mobs, and two traps later, the third one sitting there as a nicely frozen turkey for us to burn down.
Next pull, there's 4 mobs, so green triangle and blue square both go up. He does get the blue square into a trap, but then wacks it with his sword and breaks his trap. I let him know to do anything he can to de-select the mob and stop attacking AS SOON AS it's changed direction and headed towards him after the pull (ie, he has aggro). Click somewhere on the ground, hit escape, select your pet. ANYTHING to de-select the mob so you wouldn't attack him and break your trap.
He had some trouble with this concept, and especially because we were getting to this part of the "lesson" just as we were getting to a slightly complex piece of terrain with a ramp and a platform and a sharp turn as you got up to a new walk-way, so the pulls and patrols were getting a little hairy.
The PL was getting more and more agitated with him on voice chat. I was trying more and more to whisper him text-wise to give him pointers, mainly on where to stand and position your traps, and how to coax your mob into the trap.
And here's the point where I think he showed me that he was just ignorant, and not a true Huntard, always to remain a Huntard. He was showing signs of improvement, and being that it was his first time trying this stuff, did admirably, under lots of stress and scrutiny. And he was very nicely letting us know how he wanted to be doing it better, and that he knows he's not doing it right and stuff. So he clearly was not just a coconut who was clueless. He's a bright guy who was clueless.
Then it settled down back into normal 4 and 5 pulls. And he started getting the hang of at least a single trap, backing away, not attacking/breaking his trap. The way we were doing it, for the 5 pulls, I'd off-tank with my pet for 1 mob, main tank would take two mobs, OtherHunter would single-trap one, and I'd chain trap the last one. Then we'd burn them down, first the two that the main tank had, then OtherHunter's turkey, then my turkey.
Worked OK, especially because I asked the healer to keep an eye on my off-tanking little Ruby, which he did an excellent job of. We proceeded to pwn the instance, and get some phat loot, including a nice piece of chest armor for yours truely, which is pretty rare for me.
To me, this is the exact situation that makes everyone jump straight to the Huntard label. Our crowd control is a little complicated to use. To do right, you've got to be aware of a number of variables, and show extreme discipline and attention to details to ensure that you AND your pet don't break your trap. All the while delivering damage down range.
Add to this, the fact that it really is easy to solo as a Hunter, and you end up with some relatively bright people reaching level 67 without ever really paying attention to the finer things in our bag of tricks (for instance, me and my "kiting"). Its a lethal combination, that really makes it hard to filter out the -tards from the -ers when you get to the upper levels. You join a party and people expect you to be as good a crowd controller as a rogue or mage standing next to you.
I'm no expert on the other classes, but my understanding is that its point-and-click to sheep, and all you have to do is keep an eye for when the sheep expires or gets broken, and then point-and-click to re-sheep. None of this tap dancing and head stands and cartwheels to keep a mob's attention and in the freezer.
In any event, the intro to this posting promised of stories of guild drama and intrigue. Bah, seems anti-climactic at this point, but here goes....
The next day, there's all this crazy chatter in guild chat about how to run an instance and team attitudes and how the guild is being run and what not. Seems that guild leader and guild #2, both of whom were in there with us, were having a spat about how PL handled himself with someone trying to learn new skills. And then he fires back with all kinds of personal shots about how the guild leader (who you know I'm a decent fan of his leadership) runs things and what not.
Lots of strange snippets of guild chat and voice chat on two different voice channels (which made it really hard to keep up with).
Ends up with #2 PL-guy leaving the guild and a handful of others leaving with him. Eh, whatever. Probably better off, both him and us, clearly a different approach to the game in both camps.
/cast true-inner-feelings-hidden-by-shroud-of-sarcasm
/yell And its a damn good thing that mutha f'ing Huntard didn't out roll me for the chest piece, or I'd have flipped out
/grin [modifier=crooked]
/stopcasting
;-)