tag:blogger.com,1999:blog-6728842525831292167.post1634825425462019244..comments2023-10-31T08:33:40.588-04:00Comments on Amava Knows Aggro: Friendly with the Violet EyeAmavahttp://www.blogger.com/profile/15186036397007131175noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6728842525831292167.post-10422058221502992802008-01-10T17:30:00.000-05:002008-01-10T17:30:00.000-05:00Congrats on Kara. Downing Moroes is a big accompl...Congrats on Kara. Downing Moroes is a big accomplishment, especially for a new raiding group.<BR/><BR/>1. You're used to swapping gear, so create one set with 79 +hit for trash mobs and 148 +hit for bosses. You can then examine and see how much RAP and +crit you lose by switching.<BR/><BR/>2. When my guild started Moroes, we wiped quite often until we started bringing in three priests for three shackles. And even then, the hunters dropped freeze traps on the shackled mobs. And even then, they would get lose and start one-shotting squishies.<BR/><BR/>3. Congrats on bringing consumables and potions. Your best bet is probably the Flask of Relentless Assault, for +120AP for two hours. Look into getting some Spicy Talbot, for the +20hit bonus.<BR/><BR/>4. Badges are wonderful. Take a look at wowhead.com and see what you can get for them, and start thinking about your gear upgrades!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6728842525831292167.post-19687276934328489482008-01-10T14:59:00.000-05:002008-01-10T14:59:00.000-05:00Just one quick answer to the question about sheeps...Just one quick answer to the question about sheeps. You can only sheep(polymorph) humanoids and beasts being that all the mobs with a small exception are undead and that small exception is immune to Crowd Control(CC) anyway mages provide 0 CC for karazhan. All the CC for karazhan comes from priest Shackles and hunter traps get used to trapping chain trapping hunters are the best CC in the game due to the sheer number of things that are immune to other types of CC.<BR/><BR/>My quick thoughts on hit are that 1% chance of missing is 1% less dps given a long enough fight so maximizing hit is just really beneficial. Although you should note that the hit number most people consider capped is only applicable to boss fights trash requires generally far less something like 4% for hunters. Now as for trading in agil ap for more hit do a comparison see how much agil/ap = +1% dps.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6728842525831292167.post-69667737310930702132008-01-10T13:44:00.002-05:002008-01-10T13:44:00.002-05:00This comment has been removed by the author.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6728842525831292167.post-13460190302855111632008-01-10T13:44:00.001-05:002008-01-10T13:44:00.001-05:00And grats, BTW! :)And grats, BTW! :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6728842525831292167.post-57707716486360750952008-01-10T13:44:00.000-05:002008-01-10T13:44:00.000-05:00"I missed 2 auto-shots (0.4%)""I'm not sure I'm co..."I missed 2 auto-shots (0.4%)"<BR/>"I'm not sure I'm concerned"<BR/>"...would gimp DPS"<BR/>"Not sure exactly where the cutoff is, but it feels like there's diminishing returns on improving +hit any further."<BR/><BR/>Just a small note about this +hit vs DPS: what effect would it have if, when you Concussive Shot the 2-shotter mob you MISS? Would you live to tell?<BR/><BR/>That's the question you need to ask yourself: many times it's not about 0.x % of extra damage from more landing hits, it's about WHAT happens when your hit DOESN'T land...<BR/><BR/>Don't get me wrong, as I've only raided as a healer and back before TBC! But, I think it's a reasonable question to ask yourself!Anonymousnoreply@blogger.com